David Kruk’s solo exhibition Nobody Here at Summit Artspace in Akron, asks questions about the state of culture (or lack of culture) we are currently experiencing. Is the difference between the Venus of Willendorf and a Funko Pop just time period and material? Using the Vaporwave aesthetic, a remix of past pop culture in itself, he explores consumerism and nostalgia. Walking around the empty spaces in his video game creation, one is left wondering- what comes next?
The artist’s statement about the work-
This exhibition will consider Mark Fisher’s concept of “lost futures” through the aesthetics of Vaporwave and Funko Pops. I am interested in how these anachronistic objects utilize nostalgia through the remixing of cultural references to engage with consumer capitalism. According to Fisher, this continual referencing of the past exemplifies contemporary society’s cultural stagnation and the erosion of collective imagination towards a radically transformative future.
The sculptures in the exhibition are intended to push these anachronisms a bit further; to undergo a life cycle of adaptation and re-contextualization. I enjoy thinking about the ways in which something like Vaporwave can function as a critique of consumer culture, questioning capitalism’s impulse to commodify everything in sight, including our identities and memories. Vaporwave was born from the internet, and its aesthetic continues to be quite popular within online communities. These communities may often be collectors of pop culture paraphernalia: such as Funko Pops, which I’ve become interested in for their cultural symbolic value. Collecting Funko Pops can provide a source of aesthetic stability for some, while simultaneously operating as totems for coping with the realities of adulthood.
Conceptually within this exhibition, I wonder about the ideological trajectory from ritualistic idol to mass-produced fandom figurine, how capitalism influences our engagement with nostalgia, how the concept of a collectible operates within the spheres of the household to the museum, and how an art object may change over time through being digested through the body of consumerism.
For the video below, available on the gallery’s website, Kruk discusses his work – from tracing images using an oven light as a child, to a growing interest in sculpture, to creating the interactive video game from the show.
This exhibition closes 3/16/24.