Feb 132025
 

The contemporary artists and designers in Seeing the Unseeable: Data, Design, Art at Art Center College of Design, each use different types of data as the basis for work that is both imaginative and informative. This exhibition is part of The Getty’s PST ART: Art and Science Collide programming.

From the gallery-

Seeing the Unseeable: Data, Design, Art explores selected works by contemporary artist and designers responding to data’s impact on daily life. The exhibition premise rises from the dawn of Big Data in the early 1990s, which brought with it advancements in the field of data visualization: the practice of representing vast quantities of information to make it understandable and engaging to the public.
In its early forms, data visualization was most often used in map-making and creating statistical graphics, viewed largely as a tool to convey information in the sciences and support analytic reasoning. In recent years the field has become an influential force in contemporary culture, transforming visual literacy in the global cultural landscape.

Seeing the Unseeable considers data in the recent past and present, addressing issues related to data mining and invisible data, data humanism, and data’s relationship to our varied environments. Exploring a critical cultural moment in our relationship with the magnitudes of information that routinely bombard us, works in the exhibition draw attention to issues ranging from the vastness and capabilities of data technologies to the personal, social and humanitarian consequences of data collection and data systems.

Hyojung Seo, “Singapore Weather Data Drawing Series (Wind Direction, Tem-perature, Windspeed) 2022

About the video work by Hyojung Seo

Singapore Weather Data Drawing Series reconsiders data visualization as it develops beyond mere representation to aestheticization. As the title of the work suggests, this series of data are drawings aimed to build a visual narrative beyond the original scope of the data itself. The weather data drawings generally represent information about Singapore’s weather patterns, while also standing as abstract digital artworks. This visual loosening of data into a series of patterns and movements presents weather statistics thorough a visual sensation rather than a more conventional data visualization design. The essential link is the descriptive title. While the work may abstract Singapore’s weather patterns, the movement and shapes designed by Seo also expand the meaning of the information as a kind of living, organic form.

 

About the above work by Linnéa Gabriella Spransy

Described by Spransy as “procedural abstractions,” the paintings shown present an alternative to what may be considered data-driven art. While terms such as “data” and “generative art” are often used to describe digital-based imagery, the artist’s painting method lies at the heart of data and data visualization: number patterns. The Prime Mover paintings demonstrate the intimate working relationship between the artist and pure data. Spransy begins by constructing linear patterns using prime number sequences onto the prepared canvas. From this accumulated form, she then selects areas to pour paint over. After the paint dries, she initiates another pattern that grows around the existing intrusions. This push and pull of structure and chaos creates a field of balance and counterbalance, an ebb and flow between the artist, the numbers, and the seemingly shifting, multiple layers and dimensions of her paintings.

Iñigo Manglano-Ovalle, “Lu, Jack and Carrie (from The Garden of Delights)”, 1998, Archival pigment prints

About the above work by Iñigo Manglano-Ovalle and Storm Prototype: Cloud Prototype No. 2 and 4, 2006 (the hanging titanium sculptures in the first photo)-

Iñigo Manglano-Ovalle is recognized for a wide-ranging, multifaceted practice resulting in sculpture, large-scale instal-lations, photography, and video. Ranging in scale from modest to monumental, his works are the result of years of research and achieved working in collaboration with creatives, inventors, and technicians in a vast range of fields, from the physical and life sciences to earth sciences. Lu, Jack and Carrie (from The Garden of Delights) (1998) is comprised of three colorful digital prints: a series of abstractions based on images of DNA samples taken from imaging technologies utilized in genomic mapping and depicting “families” of friends selected in sequence. Storm Prototype: Cloud Prototype Nos. 2 and 4 2006) are hovering spectral forms manifested in three dimensions from the analysis and compilation of real weather data. Additionally, the works are inspired by the artist’s consideration of global migration patterns. These works represent the compulsory flow of nature, whether revealed in the sky, ocean, or over land, impervious to international boundaries.

Giorgia Lupi and Ehren Shorday, “Incroci (Crossings)”, 2022, Black paint on raw canvas

About the above work by Giorgia Lupi and Ehren Shorday

Described by the artists as data portraits, this collaborative project emerged from Lupi’s observation that “each person’s life may be unique and different, but when seen together, these distinct paths begin to form patterns.” For Incroci, a dataset was created by asking strangers, and their social media circles, to share five dates (day/month/year) representing significant life moments, from the day of their birth up to the year 2022. The project was conducted during the Covid-19 pandemic, which gave weight to the question of what could be considered a significant life moment. Incroci exemplifies the ways in which data visualization design is evolving to a level beyond merely providing an aesthetic framework for data to realizing subtext within the datasets. As Lupi states: “The more ubiquitous data becomes, the more we need to experiment with how to make it unique, contextual, intimate. The way we visualize is crucial because it is the key to translating numbers into concepts we can relate to.”

About the work above by Semiconductor

Ruth Jarman and Joe Gerhardt, aka Semiconductor, have been collaborating for over 25 years working in sound, video, installation and sculpture. Referring to their work as technological sublime, they explore ways of experiencing nature mediated through the languages of science and technology. Spectral Constellations is a series of generative animations, driven by scientific data of young stars. This data, collected by scientists using a method called Spectroscopy, creates an understanding of structures around distant young stars, where gas and dust come together to form planets. Semiconductor have employed this spectral data as a physical material, translating it into rings of light which resemble gradiated discs of planetary and stellar formations. As the data ebbs and flows it introduces a sense of form and motion. Waveforms merge and interfere revealing patterns and rhythms, engaging our human tendency towards pattern recognition. The fragmented LED mosaics provide partial windows from which the spectral data shifts and shimmers.

Fernanda Bertini Viégas and Martin Wattenberg, “Wind Map”, 2012, Interactive software, dimensions variable

About Fernanda Bertini Viégas and Martin Wattenberg‘s Wind Map-

Fernanda Viégas, a computational designer, and Martin Wattenberg, a mathematician and journalist, are known as pioneers in the field of data visualization. Their research has helped define visualization as a discipline and practice, creating interactive and open-source tools for examining a wide range of scientific, social, and artistic questions. Conceived as a personal art project, their iconic work Wind Map culls information from the National Digital Forecast Database, which is maintained by the National Weather Service and available to the public. Continually gathering these forecasts, which are time-stamped and revised each hour, the artists have created a “living portrait” of the wind landscape over the United States. To emphasize the beauty and distinction of this influential work, exhibition curators commissioned a special iteration of Wind Map without the city locations and names. The standard version of this piece remains in the public domain on their website: http://hint.fm/wind/

Laurie Frick, “Moodjam Intense”, 2024 and “Moodjam Mild”, 2024, Abet Laminati samples on ACM panel

About Laurie Frick’s Moodjam Intense and Moodjam Mild-

In her exploration to humanize data, Frick creatively mines information from her own functional and behavioral patterns as part of her art practice. Inspired initially by the daily activity tracking of computer programmer Ben Lipkowitz, Frick began tracking her own sleep with an electroencephalogram headband, expanding it to her husband’s sleep patterns and then others. Initially mapping her moods with color swatches through Mood-jam.com, Frick expanded to track her temperament every few seconds using a combination of heart rate (HRV), facial recognition and galvanic skin response (GSR), assessing her stress, nervousness, and general mood every few seconds. The work shown is an interpretation of this compiled data, using boxes of countertop laminate samples that she sourced during an artist residency at the Headlands Art Center near San Francisco. Moodjam Intense and Moodjam Mild are the resulting gridded works.

Peggy Weil, “77 Cores”, 2024, White Mylar Digital print

About Peggy Weil’s 77 Cores

Peggy Weil has long been engaged in exploring ways of seeing. Today she continues to inquire the realms of perception, investigating how we see, what we see, and how we can see beyond. When she heard about the Greenland Ice Sheets project which stores 2-mile-long poles of ice samples in meter long cylinders, she was compelled to document them. The ice cores-paleo thermometers holding ash from volcanic eruptions, pollen and environmental gasses-are, to Weil, “deep space holding very deep time.” As such they speak to the notion of the extended landscape: stretched out beyond what we perceive and see, hidden in the atmosphere or the earth underneath our feet. In 77 Cores, images of seventy-seven glacier ice-sheet cores are printed and laid out over twenty-four feet. allowing the viewer to mark time by walking its length.

Sarah Morris “Property Must Be Seen [Sound Graph]”, 2020; “Deviancy is the Essence of Culture [Sound Graph]”, 2020; “You Cannot Keep Love [Sound Graph]”, 2020, Household gloss paint on canvas

About Sarah Morris and the Sound Graph paintings above-

Sarah Morris creates films, paintings, and sculptures based on a wide range of sources, including graphic logos, architectural space, transportation systems and maps, GPS technology, and the movement of people in urban locations. She has said, “I want to map what is going on, these situations we find ourselves in-both physically and philosophically.” The Sound Graph paintings are derived from fragments of conversations and sounds recorded by the artist and translated into hard-edged geometric shapes in vibrant patterns that seem to visually fluctuate. Her interest in incorporating sound into her paintings began when she conceived the film Finite and Infinite Games (2017), titled after the cult philosophy and numbers theory novel by James P. Carse. Morris sees her paintings as being part of a larger self-generating system, always remaining open and allowing for interpretation, motion and change.

Mimi Ọnụọha, “The Library of Missing Data Sets”, 2016; “The Library of Missing Data Sets v2.0”, 2018; “The Library of Missing Data Sets v3.0”, 2022, Mixed Media Installation

Mimi Ọnụọha, “In Absentia”, 2019, 6 risograph prints on paper

About the works above by Mimi Ọnụọha

The Library of Missing Datasets comprises three filing cabinets filled with folders the reveal unseen biases within the system of data collecting. According to the artist, this work is “a physical repository of those things that have been excluded in a society where so much is collected.” While data-collecting algorithms claim to provide comprehensive information, their vastness hides data-driven forms of inequity: what Ọnụọha considers “algorithmic violence.” Revealing the conditions surrounding invisible data, she “aims] to trouble assumptions baked into the beliefs and technologies that mediate our existences.” In Absentia (2019) presents six risograph prints in the style of twentieth-century African American sociologist W. E. B. Du Bois’ infographics presented at Exposition Universelle, the Paris World’s Fair, in 1900. Ọnụọha visually quotes from Du Bois to acknowledge his work’s significance and the injustice it has since suffered: the US Department of Labor and Statistics halted publishing of his sociological research on Black rural life in Alabama, claiming it to be too controversial.

Finally, the image above is of work from Refik Anadol’s AI data painting series– California Landscapes.

Refik Anadol is an artist, designer, and leader in the aesthetics of data and machine intelligence. Utilizing advanced technologies including Al, machine algorithms, and quantum computing, he has become known for large scale, immersive installations that render massive amounts of data into highly dynamic abstractions. The artist’s California Landscape series employs images of California’s national parks. Spawned from a dataset of over 153 million images, the largest dataset of this kind ever to be used for an artwork, the Generative Study works feature images that are recognizable. Yet as these majestic landscapes constantly morph, so does the matter that we conventionally identify as earth and sky. A series of interconnected lines imbue the images with additional references, in this case the algorithm driving this perpetual visual flux. In its varying juxtapositions of nature and technology, this work reminds us of how distinctive our perceptions of each may be.

This exhibition closes 2/15/25.

Feb 062025
 

Detail from “Chromatic Landscapes” by Lisa Marie Patzer

Along with its exhibitions and programming, The Delaware Contemporary houses several artist studios. Several times a year the artists open their doors to the public. The images included in this post are from the December 2024 event.

The first images are from new media digital media artist Lisa Marie Patzer’s Chromatic Landscapes series.

From her website about the work-

Employing digital chroma-based processes, Patzer sorted, separated, and reconfigured images derived from more than one thousand 35mm slides. Originally captured by photographer Ben Kabakow during the mid-1950’s, the slides reflect his view of life in New York City and international travel. Lisa Marie Patzer’s treatment of this large archive emphasizes the role nostalgia and personal association play when interpreting another’s visual anthology. The result is a colorful set of vignettes and landscapes that are abstracted from the original context inviting the viewer in for playful association.

Below are selections from some of the other artists studios and from the walls surrounding them and their bios and quotes from the museum’s website.

Still life paintings by Jenna Lucente

Jenna Lucente is an artist and educator currently living in Delaware. She recently completed a public art commission that includes 28 glass windows for the above-ground Arthur Kill train station in Staten Island, New York. Commissioning agency: MTA Art and Design; glass fabrication by Franz Mayer of Munich.

Work by Ruth Ansel

Ruth Ansel creates paintings using egg tempera. “My egg tempera paintings are meditations in pigment and brushstroke.”

Sculptures by Jennifer Borders

Jennifer Borders is a visual artist whose sculpture and drawing is installation-based and often participatory. She uses history, personal family stories, and current events to prompt viewers into inquiry.

Painting by Caroline Chen

Caroline Chen paints primarily with oil on canvas. “Painting is personal. The slow act of seeing takes time and hands and grace. I’m striving to express simple truths before me, to paint the emotion as well as the subject itself.”

Work by Caroline Coolidge Brown

Woodblocks by Caroline Coolidge Brown

Caroline Coolidge Brown is a mixed-media printmaker and visual journaler who collects inspiration from her travels far and near. Her playful work combines traditional printmaking processes (etching, monotype, lino and wood block) with collage and paint. “Mixed media printmaking allows me to push expected boundaries of “what is a print?” or “what is a painting?” For me, it’s all about the layers – of color, shape and meaning.”

Paintings by John Breakey

John Breakey– “The familiar space above the horizon line provides conditions that empower my vision. The powerful brevity of Minimalism and the lasting voices of the Abstract Expressionists motivate me to treat the pure instance of looking out not as an act of passive observance but as a call to action.”

Paintings by Lauren E. Peters

Lauren E. Peters– Through self-portraits based on staged photographs, Peters explores the multifaceted nature of identity.

Work by Diane Hulse

Diane Hulse is an abstract, mixed media artist whose work includes painting, drawing, and objects. With a background in science and the fine arts, she explores internal and external landscapes, as found in the psychological terrain of self and the beauty of our embattled Earth. Intensely curious about almost everything, she studies nature, architecture, poetry, spiritualism, and psychology. Just as curiosity is a pillar of her art, so is imagination. A pink ocean or a monster perched on a beach ball are not farfetched for her. In fact, Hulse often pretends that she can miniaturize herself and walk through her paintings. She agrees with Picasso, who said that it is essential for artists to keep alive the child inside of all of us.

Tomorrow, 2/7/25, the studios will be open to the public as part of the monthly Art Loop Wilmington event. The museum will extend its hours to 8pm and there will be musical guests, food trucks, and a cash bar.

 

 

Dec 272024
 

This is the last weekend to see the interactive installation Pixel Promenade Remix by Radiance (Erin Barry-Dutro and Kyle Steely) at The Delaware Contemporary in Wilmington. The work, located in its own room, is activated by body movement and creates fun multicolored light shows for participants.

From the museum-

Baltimore-based artist duo Erin Barry-Dutro and Kyle Steely, known as Radiance, construct site-specific installations that merge technology with active sensory participation. Their individual practices inform the ultimate collaboration; Erin Barry-Dutro is a visual artist and Kyle Steely is a designer/maker working with coding programs. Together, they envision products and environments that are aesthetically dynamic through functionality. Largely, the resulting projects have responded to music, movement, and the senses, ultimately addressing our humanity and how we interact with our environment.

In response to the theme of “Design”, Radiance proposed an interior version of the Pixel Promenade, which was originally installed for the Baltimore Light City Festival in 2016. Based on the original concept, Pixel Promenade Remix invites visitors to move within the installation, acting as the catalyst for oscillating color and light. Participant body movement is captured and tracked to orchestrate a light show orchestrated and centered on the individual. This simple gesture enables a sensorial experience; a direct connection between our bodies and a reactionary force.

This revitalized installation offers not only an elegantly crafted encounter but additionally initiates a dialogue about the nature of technology-based art forms and their inevitable decay. When invited to re-create the installation, Radiance took the opportunity to reflect, update, and consider the space with new possibilities. In doing so, they sought to answer questions about design innovation; what does it mean to reuse and recycle these materials? How can artwork that relies on technology be adapted to more closely resonate with contemporary topics and ideas? Pixel Promenade Remix presents the conceptual argument that “the new” is not always necessary, rather the importance lies in its relevancy and ability to reflect its participants.

This exhibition closes 12/29/24.

Dec 202024
 

Work by Carl Durkow (cloud chair), Trish Tillman Wood sculpture far left and sculpture far right pictured below) and Langdon Graves installation (blue walled area)

Installation by Langdon Graves, mixed media sculptures and framed drawing

Trish Tillman, “One Last Drink”, 2018, vegan leather, tweed, ultrasuede, chrome edging, wood, foam, thread, and glass

Trish Tillman, “One Last Drink”, 2018, vegan leather, tweed, ultrasuede, chrome edging, wood, foam, thread, and glass (detail)

Trish Tillman, “Candy Cigarettes”, 2024, hand-dyed leather, UV print on leather, thread, leather buttons, wood, foam, and metal hardware

Trish Tillman, “Giving Space”, 2023, hand dyed and UV printed leather, wood, foam, thread, polymer clay, and acrylic

Carl Durkow (left to right) “Cloud Side Tables”, 2023, MDF, formica, aluminum; “Diced Pineapples”, 2021, fiberglass, pigmented resin, polystyrene; “Musque Benches”, 2023, fiberglass, pigmented resin, polystyrene; “Peek Lamp I”, 2023, MDF, formica, aluminum, fabric, and “Peek Lamp II”, 2023, MDF, formica, aluminum, fabric, neon

“Musque Benches”, 2023, fiberglass, pigmented resin, polystyrene; “Peek Lamp I”, 2023, MDF, formica, aluminum, fabric, and “Peek Lamp II”, 2023, MDF, formica, aluminum, fabric, neon

Langdon Graves, Trish Tillman, and Carl Durkow all bring a distinctive vision to their sculptures for The Dream Expedition: A Design Exhibition, currently on view at The Delaware Contemporary. The intriguing works combine the familiar with the enigmatic to capture the viewers imagination.

From the museum-

This year marks the 100th anniversary of the Surrealist movement. Introduced by poet and critic André Breton’s Surrealist Manifesto (1924), Surrealism reaches beyond reality to explore dreams, unconsciousness, and absurdities of the human condition. The movement greatly influenced the future landscape of design through the phenomenon of Surrealist Objects–exemplified by the work of artists like Méret Oppenheim or Man Ray. The Surrealist Object, and other surrealist sculpture, presented three-dimensional manifestations of unconscious symbolisms offering introspective and reflective opportunities.

Over the last century, the field of design and the concepts of surrealism have consistently informed one another; design objects were often the focal point of surrealist sculpture or assemblage, while designers incorporated surrealist processes into their design work. Today, contemporary artists and designers continue to draw inspiration from surrealist concepts to reflect a diverse range of emotions, ideas, and experiences. The Dream Expedition aims to celebrate the elements of surrealism that influence contemporary design and sculpture to further bridge the divide between “Fine Art” and “Design.”

Each of these three artists pushes preconceived notions of sculpture and design to their limits. Carl Durkow’s works are fully functional design objects, yet they venture into the surreal through their abstraction of forms and aesthetics. Langdon Graves’ sculptural works engage familiar design and organic objects in new, unexpected ways questioning our relationship to memory and the world around us. In her work, Trish Tillman incorporates materials that we typically associate with design–vegan leather, cushions, wood, or upholstery–creating sculptures that seem to morph and bend with dreamlike movement.

This exhibition closes 12/29/24.

Dec 192024
 

“Fire in the Fishtank (Synchronized Dance)”, 2022, oil on birch, white oak, cherry, walnut

“Blue Like Jazz”, 2022, oil on birch, oak, and “Who more Sci-Fi than us?”, 2023, acrylic on mdf, walnut

“Blue Like Jazz”, 2022, oil on birch, oak, and “Who more Sci-Fi than us?”, 2023, acrylic on mdf, walnut (detail)

“Even Keel”, 2019, various wood, and “Yellow Butter, Purple Jelly, Red Jam, Black Bread”, 2023, acrylic on mdf, cherry

“Even Keel”, 2019, various wood

“Crowd IV”, 2016, woodcut print on BFK Rives cream

Multidisciplinary artist Nate Harris’s work for Arrangement, his solo exhibition at The Delaware Contemporary, highlights his ability to use his training in graphic design to create unique work using a variety of materials.

From the museum-

Design begins with the fundamentals; lines, shapes, and colors create compositional variety. No matter how complex the resulting product is, it can be broken down into these foundational elements. A keystone of design is “arrangement”. It defines whether the composition is representational or abstract, if it is a pattern and showcases repetition, or highlights key moments of visual interest. Multidisciplinary artist, Nate Harris, understands the critical nature of arrangement and by examining several mediums, showcases his expansive power of this knowledge base.

Based in New York City, Nate Harris is a formally trained graphic designer, who utilizes these fundamental elements as a launching point to direct variable bodies of work. While Harris produces with an array of mediums and in a range of scale, wood is a central throughline in much of his work. In his practice, wood can be utilized as an incised tool to create graphic prints or carved as an added sculptural element. Inspired by experimentation, Harris does not discard materials, opting to hold onto wood shards and other spare pieces. These leftovers are saved, sometimes for years, as shapes destined for unknown, future works. Harris navigates this “library of materials” as an iterative resource and a welcome limitation; the path into his experimentation that is also influenced by spatial constraints within his studio.

With a deep understanding of graphic elements, Harris can combine this education with his innate comfortability with wood as a medium. As a young man, Harris liked to work with his hands; fixing his bike and building skate ramps with friends, and this foundation has allowed Harris to transcend the medium within his practice. Through shape, color, and line, Harris consistently redefines his aesthetic. His woodblock prints can depict geometric figures animated with movement, while others may showcase abstract and clean duplication, ultimately becoming patterns themselves. Harris will expand from the surface itself, layering wood in conjunction with other materials, or will use numerous types of wood to create a free-standing sculpture.

Harris’s approach is based on fundamentals, uniquely propelled through material, and grounded in experimental vigor. These works showcase his keen sensibility as a designer, while simultaneously blurring this concept with fine woodworking. Harris is in dialogue with these two constructs continuously to create a style that expands definitions of design and fine art together.

This exhibition closes 12/29/24.
Feb 202023
 

Pictured L to R: Peter Cotroneo, Alexander Nixon (foot), and Joshua Haddad

Pictured: Molly Evans (sketches installation) and Kendra Frorup

Pictured L to R: Chris Valle; Emma Quintana and Rick Hanberry; Joseph Scarce

This is the last week to check out the Art+Design Faculty Exhibition at University of Tampa’s art gallery, Scarfone Hartley. It’s a wonderful chance to check out the talent that is teaching at the school as well as some impressive work.

Artists included: Jaime Aelavanthara, Peter Cotroneo, Molly Evans, Kendra Frorup, Corey George, Jennifer Guest, Joshua Haddad, Ry McCullough, Samantha Modder, Alexander Nixon, Eric Ondina, Angelina Parrino, Emma Quintana, Joseph Scarce, and Chris Valle.

Below are more selections from the exhibition-